YUMA: Viking Survival & Settlement Building
Hard winters, wolves at night, rival clans and the restless dead in the barrows. Build a settlement that lives on its own, in a vast Nordic world that is different every time.
Start Your SagaIn development - pre-alpha. Features shown are work in progress; follow the devlog.

Devlog #12 • Smoke Over the Huts, Farlands & Northern Lights

Devlog #11 • Under a Real Sky

Devlog #10 • Beasts, Draugr and the Hunt

Devlog #9 • Faces of the North, a Map and the First Fields
In-Game Screenshots
Straight from the current development build: no paintovers, no renders.


A Vast Nordic World
Continents with mountain spines, deep fjords, high plateaus full of lakes, skerry coasts and rivers, all grown from one seed.
- A new world for every seed
- Dig, build and reshape the ground, find caves and overhangs
- A real calendar at 60° north: long summer days, dark winters
- Rain, storms, snow and frozen lakes
Climb a summit and the land opens up to the horizon.

Survive the Winter
The first autumn is short. Gather, build and lay in stores before the snow comes.
- Warmth, wetness, shelter and clothing
- Food that spoils, cooking, drying and village stores
- Farming and fishing through the seasons
- Bog iron, charcoal and the forge
The cold is the first enemy.

Build a Settlement That Lives
Build freely on a fine grid, from a first hut to a hall. Villagers join you, take on work and build from your blueprints.
- Walls, doors, windows, roofs and structural support
- Villagers with needs, skills, homes and relationships
- Rooms get their purpose from what you put in them
- Followers gather, haul, craft and defend
Your village keeps working while you are away.

Clans, Sagas and the Sea
Rival clans live their own lives: they trade, feud, starve in hard winters and raid. Their chieftains, the rune stones and the seers send you on sagas.
- Trade, gifts, recruitment and raids
- Sagas from chieftains, rune stones and seers
- A rowing boat and a longship with a square sail
- A parchment map that fills in as you explore
Make friends, make enemies, make a name.

The Mythic North
Burial mounds rise on the ridges, and the dead inside do not rest. Trolls walk in the dark and turn to stone in the sun.
- Barrows with four kinds of draugr
- The barrow king, whose crown opens the forge
- Trolls, seers and rune stones with old stories
- Melee combat with blocking, parrying and dodging
Myth is rare. That is what makes it dangerous.

Hunt and Be Hunted
Wolves, bears, boars, elk, roe deer, hares and grouse live in herds that see, hear and smell you.
- Three bows, arrows with flint, bone or iron heads
- Wounds, blood trails and butchering
- Crouch and keep the wind in your face
- Wolves come for your camp at night
Every animal you take feeds the village.

Alone or Together
YUMA is made to be fully playable alone: your followers and villagers fill the world. Or play together on your own server.
- Followers that fight, work and row
- Listen and dedicated servers
- Cooperative play first
- Optional PvP is planned for later
Survive alone. Thrive together.
