YUMA
Survival

Devlog #7 • Axes, Cold Nights and the First Winter
Animation built in code, a first combat system, cold and wet nights, food that spoils, and a playable first hour that ends with the first snow.

Devlog #6 • Shores, Stones and Silence
The first playtest of the new world showed three problems: floating water edges, a world that felt like a steppe and a soundscape full of tropical birds. All three are fixed.

Devlog #1 • YUMA Roadmap & My Next Viking Adventure
A veteran survival gamer's perspective on YUMA, a Viking survival and settlement-building game. Procedural world, AI-driven gameplay, crafting, PvE, PvP, and multiplayer adventures.
